Article Title: Gaming with the Nine Events of eLearning
Publication: Integrated Learnings: eLearning
Summary: Incorporating games into training, as a way to help learners learn though doing, is a growing trend. This article explores this from an instructional design perspective by describing how immersive learning games naturally align with Gagne’s nine events of instruction.
This could occur by providing learners with a way to obtain hints throughout the game. If they need to reference job aids on the job, prompt them to reference those same job aids to succeed in the game. Or, you could create individual challenges within the game that illustrate examples and non-examples of a skill or concept they must learn.